#include "MySlots.h"

MySlots::MySlots(QObject *parent)
    : QObject{parent}
{

}

void MySlots::QStartGame(int)
{

}

void MySlots::QUseQTool(QTool * tmp)
{
    if(View::cartoonActive){
        //useTool(tmp);//logic
    }
}

void MySlots::QUseQGun(QGun * tmp)
{
    if(View::cartoonActive){
        //useGun(tmp);//logic
    }
}

void MySlots::QKill()
{

}

void MySlots::QShowRank(std::vector<User>)
{

}
